Breaker

Breaker 1,2,3

From Columns, Magic Columns, or applicable T-Bone 2x4s: Ends Cast Off 3/4 as Centers Box Counter Rotate 1/4 and 1/2 Box Circulate; Center 4 Cast Off the given number of quarters (e.g., for Breaker 3, Cast Off 3/4) as the others move up (Phantom Hourglass Circulate). From Columns, Breaker 1 or 3 ends in Ocean Waves; Breaker 2 ends in Facing Diamonds.

Breaker <anything>

From Columns, Magic Columns, or applicable T-Bone 2x4s: Ends Cast Off 3/4 as Centers Box Counter Rotate 1/4 and 1/2 Box Circulate; Center Line does the <anything> call as the others move up (Phantom Hourglass Circulate). Usually ends in Parallel Lines, Twin Diamonds, or an Hourglass depending upon the <anything> call.